Domi Online Development Update: Global Player Support & Network Optimization

🎮 Server Gremlins Strike Again

By Domi Online
Jul 21, 2025, 2:20 PM
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The development team is addressing a persistent initialization timeout issue affecting QA testers distant from the main server.​ Recent optimizations have improved initialization time by 5 seconds, though the issue remains partially present.​

Key Updates:

  • Implementation of StatsD for enhanced gameplay/server metrics
  • Focus on global player inclusion regardless of connection speed
  • Multiple bug fixes for entity timeouts and client-server communication
  • Improved server startup and session management

The team prioritizes resolving these networking challenges before the upcoming playtest, ensuring accessibility for players across all regions.​ While the timeout issue could be bypassed, the team emphasizes supporting their diverse global player base.​

Sources

Playtest Update – 🌎Global Player Support David E, Lead Game Developer: We have been chasing down a persistent initialization timeout issue affecting some of our QA testers who lives far from our main server. These timeouts are caused when roundtrip communication between client

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Another weekly update is now live! 04/07/2025 🏰Team update: This week priority was focused on fixing bugs and improving the stability of the networking system. We addressed several issues related to entity timeouts, communication, and client-server communication, among other

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