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The Sandbox is the prime metaverse location that has been fueling the recent growth of virtual real-estate demand, having partnered with major IPs and brands including The Walking Dead, Atari, Rollercoaster Tycoon, Care Bears, The Smurfs, Shaun the Sheep, and Binance.
Building on existing The Sandbox IP that has more than 40 million global installs on mobile, The Sandbox metaverse offers players and creators a decentralized and intuitive platform to create immersive 3D worlds and game experiences and to safely store, trade, and monetize their creations. For more information, please visit www.sandbox.game and follow the regular updates on Twitter, Medium and Discord.
The Sandbox has opened the official SAND compensation claim process for holders affected by the August 22 bridge exploit. Anyone who held bridged SAND on Base or BNB Smart Chain before the exploit is eligible for full 1:1 compensation in SAND on Ethereum — individual wallets can claim at the dedicated claims link, while holders with SAND held via an exchange need no action.
Kindred Planet, built by @Entenium with The Sandbox Studio, placed 4th in The Sandbox's latest Game Jam. The team shared a video of feedback on the creation from Major Nelson ([Larry Hryb]](https://t.co/MRpSgCRUJX)) and the rest of the judging team.

The Sandbox pushed a fresh update to The Sandbox Studio Engine (v14 line), bringing better lighting and animations, new templates and game examples, plus smoother editor workflows. The update also includes a large batch of bug fixes and reliability improvements.
The exact changelog is linked from the announcement, continuing the studio's steady cadence of engine improvements since the Studio Beta launched.
The Sandbox showcased Drift Chaser, a community-made racing game built with the new Vehicle Template in The Sandbox Studio. Players pick a ride, hit the circuit, drift through corners and chase their fastest lap.
The game is the latest example of what creators can produce with the studio's growing set of first-class templates, which now include vehicle-focused build tools alongside the recently introduced side-scrolling and 3rd-person action templates.
The Sandbox Beta Game Jam — running under the theme "Overgrown" with a $7,500 base prize pool — has hit its halfway mark ahead of the Sept 11 submission deadline. The team is promoting bonus prizes across the contest categories and has shared what judges are looking for in each.
The jam runs alongside the release of The Sandbox Studio Beta (Engine v14), the company's lighter, faster game engine that introduced a unified SceneNode system, first-class Prefabs, an in-editor AI Assistant, new side-scrolling and 3rd-person action templates, and a faster editor en route to the studio's public launch.
The Sandbox added a featured section to its website that surfaces the latest games created with The Sandbox Studio, making it easier for players to discover and jump into new community creations.
Creator @RicardoDeZoete built Doopies Line Rider, a small Doodles-inspired version of Line Rider. Players draw a rainbow 2D track that a Doopie rolls, jumps and loops along with real physics, guiding it into a rainbow portal. The Sandbox shared the game as a community creation built with The Sandbox Studio.
The Sandbox announced the results of its Alpha Creator Game Jam, naming five winning community-built games made with The Sandbox Studio:
All winning games are playable from the linked pages.
Community creator @RicardoDeZoete released Pocket Skatepark, a skateboarding game made with The Sandbox Studio and three.js. Players can explore the park, land tricks, build combos, and try Color Mode, a two-minute mode where you paint as much of the skatepark as possible. It's now playable via the linked page.
Tower of Myths is back as a pixel-art roguelike built on The Sandbox's new game engine, playable on both mobile and desktop. The Sandbox highlighted it as an example of what creators have built with The Sandbox Studio during the alpha period.
The Sandbox launched its public Alpha on November 29, 2021, opening its metaverse hub and first play-to-earn season, with distribution of Alpha Passes to players.
The Sandbox closed a $93 million Series B led by SoftBank Vision Fund 2, its first investment in crypto assets, to grow the open NFT metaverse.
The Sandbox conducted its SAND (ERC-20) token sale in August 2020 to fund the blockchain metaverse version of the platform.
Animoca Brands acquired Sandbox developer Pixowl for $4.875 million in cash and stock; the company was reincorporated as TSB Gaming and began operating as The Sandbox.
Pixowl launched The Sandbox Evolution, a sequel with over 160 build elements, on iOS and Android.
Pixowl released the original 2D world-building mobile game The Sandbox in 2012.
Company incorporated in May 2011 by Adrien Duermaël, Arthur Madrid and Sébastien Borget; it later did business as The Sandbox under parent Animoca Brands.
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