Decentraland announced that applications are now open for Creator Success, a program that gives developers a funded path from a rough idea to a real, tested game project in-world, with more funding available as a project grows.
Decentraland's teased mushroom-themed creator game is now live as Shroom Zoom, built by community builder @CanessaDCL (under the @ShroomZoomDCL brand). Players explore the magical world of Manaluna with the character Pip, racing around a lake to collect sprites. The in-world launch follows the platform's earlier tease and continues Decentraland's push to surface community-made experiences.

Decentraland is hosting in-world screenings of the documentary iHUMAN, billed as an exploration of the power of AI, the people shaping it, and what it means for everyone. The film shows at 2 PM and 8 PM UTC at the Decentraland Theatre.
Decentraland announced a new community-built game by RoustanXYZ is now live in-world. The co-op parkour experience Don't Be a Drag! launched alongside the platform's promotion of creator-made content, inviting players to bring friends and test their skills at the in-world location.
Pre-registration is now open for the Friendzone buildathon in Decentraland. The event, promoted alongside @RegenesisLabs, is aimed at creators who want to start building in the platform.

Decentraland has refreshed its in-client Shop, adding Credit packs with special launch pricing, multi-item cart support, and the ability to shop in-world without leaving the client. Creator-made Wearables and Emotes are available to browse.
The Pixel Arcade is hosting a final testing event for a new Trivia game built in Decentraland before its public launch on Wed, Aug 5. The event features live trivia, retro-arcade vibes, and a social hangout space, and open testers are invited to help put the game through its paces.
Announced May 24, 2021, the new DAO substituted cost-free, transparent Snapshot voting (via a multisig proxy) for the earlier Aragon-based on-chain voting scheme.
Meilich, who served as CEO and Project Lead since founding, stepped back into an advisory role at the organization in April 2020.
The platform officially released (public launch), presenting Genesis City, a map of 90,601 land parcels, alongside its first version DAO.
The project raised over $26 million (86,206 ETH) in the August 2017 ICO, funding development; digital land parcels initially sold for ~$20 and MANA at ~$0.02.
Development of the Ethereum-based virtual world began in 2015, when the founders posed the question of owning digital space.
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