Background

World PvP

211 countries each with their own coin compete for who can reach the highest market cap during a 30 day period  The winner unlocks a nuclear missile they can use to nuke a country of their choosing. The top holder of a country's token will automatically become the country's president and will be the person who decides which country to nuke when his country wins,  The nuke will rug the targeted country liquidity, 50% of the ETH gained from that rug will go to the country that launched the nuke and 50% will go to a random country on the map.

Integrationstwitter

Community Inbox Overflowing as Season 2 Launch Decision Looms

Mon 24th Nov 2025
The community's inbox has reached capacity as discussions intensify around a potential **Season 2 launch**. Key developments: - Overwhelming community response has flooded communication channels - **Launch decision pending** based on community feedback - Organizers seeking input on potential changes and improvements The high volume of messages suggests strong community interest in continuing the project. Previous announcements indicated Season 2 preparations were underway, with the community described as "fired up" for the full launch. **Decision point approaching** - community input will determine if and how Season 2 proceeds with requested modifications.

World PVP Season 2 Announcement

Tue 11th Mar 2025
A significant update for CipherShooters' World PVP is on the horizon. Season 2 will implement @onflowxyz verification to ensure fair gameplay by preventing bot activities. While no specific launch date has been announced, the new season is confirmed to include incentive mechanisms for participants. - @onflowxyz verification required - Bot prevention measures - Incentivized gameplay confirmed - Launch date TBA

Nuclear Token Game Gains Traction in Crypto Community

Mon 4th Nov 2024
A competitive token game where 211 countries vie for market cap dominance has emerged. Each nation's token represents voting power, with the highest holder becoming 'president'. The winning country gains access to a virtual 'nuclear' capability that can liquidate another country's token pool. The mechanics split resulting assets between the attacking nation (50%) and a randomly selected country (50%). This gamified tokenomics model has evolved from earlier iterations, showing increasing community engagement.
Community article
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