Background

Voxels

A virtual world on the Ethereum blockchain. Build, develop and sell property on the blocks and streets of cryptovoxels. You own your own land, with your ownership recorded permanently on the blockchain.

Integrationstwitter

Voxels Adds GitHub Codespaces to Retro for Browser-Based Development

Thu 2nd Apr 2026
Voxels has integrated GitHub Codespaces into their Retro platform, enabling developers to fix bugs directly in the browser without local setup. **Key Update:** - Browser-based development environment now available - AI-assisted debugging supported through the integration - Code accessible at [github.com/cryptovoxels/retro](https://github.com/cryptovoxels/retro) **Background:** Retro represents the legacy Voxels codebase that continues to run at [retro.voxels.com](http://retro.voxels.com). The team previously announced they've been experimenting with the codebase using Cursor AI to accelerate agentic development workflows. This update lowers the barrier for contributors to participate in Voxels development by removing the need for local environment configuration.
Community article

Cryptovoxels Simplifies Database Setup for Developers

Thu 2nd Apr 2026
Cryptovoxels has removed the PostGIS requirement from their codebase, making it significantly easier for developers to spin up a local database. **Key Update:** - PostGIS dependency eliminated in latest pull request - Streamlines local development environment setup - Part of broader modernization effort **Recent Modernization:** This change follows a series of technical upgrades including: - Migration from Preact to Svelte - Postgres upgrade from version 12 to 18 - Transition from ILIKE to vector search - Build tool switch from Webpack to Vite These improvements have resulted in server-side rendering, faster loading times, and better compatibility with AI coding assistants like Claude and Cursor. [View Pull Request](https://github.com/cryptovoxels/retro/pull/1)
Community article

Voxels Open Sources Retro Codebase on GitHub

Thu 2nd Apr 2026
The Voxels team has released the source code for their retro version on GitHub at [cryptovoxels/retro](https://github.com/cryptovoxels/retro). **Key Details:** - The retro version at [retro.voxels.com](http://retro.voxels.com) will remain permanently accessible - The main site at [voxels.com](http://www.voxels.com) received updates - Developers copied the old codebase and are experimenting with it using Cursor AI for faster agentic development This open-source release allows the community to explore, modify, and build upon the original Voxels codebase.

🤖 Developer Ports Botparty to SvelteKit to Enable AI-Assisted Bug Fixes

Thu 15th Jan 2026
A developer has ported their botparty project to SvelteKit, with plans to do the same for voxels if the migration proves successful. **Key motivation:** The original Preact/Express codebase was too idiosyncratic for AI coding assistants like Cursor to effectively debug and fix issues. **Additional updates:** - Work continues on avatars at [splat.land](http://splat.land) - Multiple bugs fixed that were previously difficult to debug in voxels - Users can hold 'v' to interact with the AI assistant The move represents a practical shift toward more standardized frameworks that work better with AI development tools, potentially making maintenance and bug fixes more efficient.

🔧 Cryptovoxels Fixes Server Issues

Mon 15th Dec 2025
**Cryptovoxels multiplayer server is back online** after resolving rate-limiting issues. The problem stemmed from **faulty code that rate-limited all sessions** against a single Digital Ocean proxy IP address. This caused widespread connectivity problems for users. **Key fixes implemented:** - Removed problematic rate-limiting code entirely - Server now running smoothly without restrictions - All multiplayer functionality restored The development team acknowledged the technical oversight and apologized for the disruption to the virtual world experience.

Cryptovoxels Fixes Major Bug That Prevented Users From Seeing Others in Virtual World

Mon 15th Dec 2025
**Major connectivity issue resolved** in Cryptovoxels virtual world after affecting users for an entire year. The blockchain-based metaverse platform announced they identified and fixed the bug that prevented players from seeing other users in the shared virtual environment. - Users can now properly interact with others in the world - Issue had persisted for approximately 12 months - Fix restores core social functionality to the platform This resolves a significant problem that impacted the social experience in the Ethereum-based virtual world where users build and trade digital property.

Cryptovoxels Releases New Build UI with Bug Fixes

Mon 6th Oct 2025
Cryptovoxels has launched its **new build UI** alongside incoming bug fixes. The release follows recent UI improvements and redesign work merged on October 5th. Key updates include: - Fresh building interface for property development - Bug fixes rolling out to improve user experience - Enhanced editing UI preparing for release The updates aim to streamline the building process for virtual property owners in the Ethereum-based metaverse.
Community article

Tile System Temporarily Removed from Production

Mon 3rd Feb 2025
The new tile system implementation has encountered persistent technical issues, leading to its temporary removal from production. Key updates: - Tile selection functionality currently unavailable - Development team working on fixes - System planned for reintroduction in February release Users should expect the tile system to remain offline until the upcoming February update. Normal operations for other features continue as usual.
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