Victoria VR, the blockchain-based virtual reality metaverse project, has announced a delay in their platform launch originally scheduled for June 2025. The development team cited technical challenges in integrating Unreal Engine features with blockchain components as the primary reason.
Key updates:
- New launch timeline set for Q4 2025
- Additional testing phase added for multiplayer functionality
- No changes to existing token economics or governance structure
The team emphasized their commitment to delivering a stable and secure platform, prioritizing quality over speed. Current token holders and early supporters will receive additional beta testing access as compensation for the delay.
Victoria VR Unveils Horizon Generation Technology

Victoria VR has released a showcase video demonstrating their **Horizon Generation** feature in action. The technology enables users to: - Build immersive horizons and landscapes in seconds - Craft unique moods and atmospheric settings - Seamlessly integrate generated environments into VR projects The video shows entire skies and landscapes unfolding in real-time, positioning the feature as more than just a backdrop but as a "living stage" for VR creations. This follows Victoria VR's recent AI Hub developments, which previously introduced 3D object generation from text prompts and images.
HTC VIVE Eagle: Ultra-Light Smartglasses Enter Daily Life

**HTC unveils VIVE Eagle smartglasses** - weighing under 50g with AI-powered features for everyday use. **Key Features:** - Real-time translation and voice assistant control - 12MP camera with open-ear audio - Media playback in sleek form factor - Seamless AI platform connectivity **Market Impact:** Eagle positions HTC as a fresh competitor in the smartglasses race, signaling XR hardware's shift from gaming-focused devices to mainstream wearables. **Industry Trend:** This follows Meta's Oakley collaboration on HSTN smart glasses, showing the industry's push toward **always-connected, wearable AR experiences**. **Future Implications:** As hardware evolves beyond traditional headsets, tools for creating and adapting virtual worlds may become essential infrastructure for the expanding immersive ecosystem.
Valve Confirms Next-Gen VR Headset Deckard

Valve has officially announced Deckard, their next-generation VR headset set to replace the Index. The device represents a significant advancement in VR technology: - Combines standalone and PCVR capabilities - Features wireless functionality with tethered option - Promises cutting-edge visual performance This announcement follows recent industry movements: - Meta and Xbox's Quest 3S Xbox Edition launch - Meta's collaboration with Oakley on HSTN smart glasses The VR landscape is evolving rapidly, with major players pushing toward hybrid solutions that bridge standalone and PC-powered experiences. This trend signals growing momentum in mainstream VR adoption. *Learn more about upcoming VR innovations at [Valve's official blog](https://blog.steampowered.com)*
KuCoin Reduces Trading Fees for VR Tokens

KuCoin has announced a reduction in spot trading fees for VR tokens, effective March 4, 2025, at 9:00 AM UTC. Key changes: - Fee reduction from 0.3% to 0.2% - Applies to all VR token spot trading pairs - Immediate implementation This adjustment represents a 33% decrease in trading costs for VR token traders on the platform. For detailed information, visit [KuCoin's official announcement](https://www.kucoin.com/announcement/en-kucoin-will-adjust-the-spot-trading-fee-rates-for-vr)
VR AI Hub Launch Preview

Victoria VR is launching the VR AI Hub, a no-code platform for creating and deploying AI agents in virtual environments. Key features include: - Design of AI agents with customizable skills and personalities - Integration with web search, memory systems, and market data - Cross-platform deployment capabilities - Behavioral customization tools The platform aims to serve business users, game developers, and those seeking virtual assistants. All functionality is available without coding requirements. Learn more: [Victoria VR GitBook](https://victoriavr.gitbook.io/victoria-vr-the-ai-powered-platform/vr-ai-hub)