Trick or Seek Ships Weekend Update with IAP Integration and Map Improvements
Trick or Seek Ships Weekend Update with IAP Integration and Map Improvements
๐ป Weekend build drops

Trick or Seek released a development update covering weekend progress across multiple areas.
Gameplay & Systems
- Test IAP Build 24 completed with updated Unity IAP integration
- New purchase flow implemented
- School Map gameplay data and props added
- Farm Map performance optimized using occlusion culling
Environment & Design
- School Map model presets and prop collider systems fixed
- Mall Map hider object structure organized
Bug Fixes
- Resolved purchase callback, collider, spawn point, and currency update issues
Backend Development
- Shop condition logic and admin shop data creation fixed
- User deletion logic improved
- API status codes adjusted for multi-account management
- Google Store product sync API implemented
- Admin IAP product retrieval and server login issues resolved
This follows the announcement that the upgraded mobile version would launch in early March with new content, monetization systems, and technical improvements including IAP Manager, Token Shop, Map 3 development, and various API implementations.
๐ป Trick or Seek Development Update ๐ป Over the weekend the team also worked deeply on trickorseek.com to make YOUR gaming experience even better. ๐๐ฎ Here is what has been achieved as development continues moving forward across gameplay, maps, performance, and backend
๐ป Trick or Seek is leveling up, the final upgraded mobile version goes LIVE next week. A huge upgrade cycle is nearly complete, bringing new content, monetization systems, and major technical improvements to the experience. Implementation โ IAP Manager and Token Shop
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