Substrata has launched an updated webclient featuring significant vehicle-related improvements:
- New vehicle summoning functionality (Ctrl + Shift + C or dedicated button)
- Custom avatar settings
- Support for user-created car models
Developers can now integrate their own vehicle designs using the newly released car scripting documentation available at Substrata's vehicle scripting guide.
Try the new features at Substrata.info
New car scripting documentation: substrata.info/car_scripting
New webclient is out with cars, summon vehicle button, and setting your avatar.
Substrata Web Client Update: Avatars, Cars & More
Substrata's web client received a significant update with several new features: - Avatar customization now available - Vehicle system implementation with summon feature - Fixed critical websocket connectivity issues The update is now live and can be tested at [substrata.info](https://substrata.info). *Technical challenges were overcome in the websocket code to enable smooth avatar updates.*
New Vehicle Spotted in Substrata Metaverse
A new vehicle has been observed in the Substrata virtual world, demonstrating the platform's recently implemented wheel radius customization feature. This development follows the January 2024 update that introduced wheel mechanics to the system. The appearance of this vehicle showcases how creators are utilizing Substrata's evolving toolset for vehicle creation. - Custom wheel radius settings now visible in action - First major vehicle implementation since wheel mechanics update - Demonstrates growing builder capabilities in Substrata
TerrainGen Launch Enables Custom World Creation in Substrata
The first build of TerrainGen has been released, marking a significant development for Substrata users. This new tool allows creators to: - Generate custom terrain for personal worlds in Substrata - Export terrain for use in other applications - Build more personalized virtual spaces This release follows November's major optimization update, which improved performance up to 5x on lower-end devices and web clients through enhanced draw call efficiency. *Want to start creating?* Visit substrata.info to download the native client or try the web version.
Debugging Progress: From Glitch Art to Graffiti Shaders

The Substrata development team has been working on resolving issues with the decal shader system, which initially produced some interesting glitch art effects during debugging. Following this, the team successfully implemented a blueprints graffiti shader, marking a significant technical milestone. The shader now includes specific minting rules to maintain appropriate content standards. - Decal shader debugging revealed unexpected artistic glitches - Graffiti shader implementation complete - New content moderation features integrated into minting process *Technical progress continues as the platform balances creative freedom with community standards.*