Somnium Space has released Update 3.2.23 with several new features and improvements:
- Public avatars added
- Top 3 visited WORLDs now displayed at Plaza
- Option to purchase spawned items
- All WORLDs sizes doubled
These enhancements aim to improve user experience and expand the virtual world's capabilities. The update also includes other unspecified improvements.
For a comprehensive list of changes, users can refer to the full update log on the Somnium Space documentation website.
This update builds upon previous improvements, continuing Somnium Space's commitment to evolving its virtual reality platform.
⚠️Another Update 3.2.23 is now LIVE⚠️ This weeks update brings: - Added public avatars - Added top 3 visited WORLDs at Plaza - Added possibility to buy items that were spawned - Doubled sizes of all WORLDs - Other improvements Full update log -> somniumspace.com/documentation/…
SteamVR Eye Tracking API Now Live with Dynamic Foveated Rendering Support

**SteamVR has launched its Eye Tracking API**, enabling direct integration within the platform. **Key features include:** - Native support for dynamic foveated rendering in compatible games - VRCFT 1.2 compatibility - Eye open/close detection - Independent left/right eye movement tracking - Direct accessibility through SteamVR API Dynamic foveated rendering optimizes VR performance by rendering high detail only where users are looking, potentially improving frame rates and visual quality. The API's integration means developers can now implement eye tracking features without additional middleware. This update represents a step forward in VR immersion and performance optimization, making eye tracking more accessible to developers and users across the SteamVR ecosystem.
Somnium Space Launches Enhanced Mixed Reality Profile with 90FPS Foveated Rendering

Somnium Space has introduced new mixed reality capabilities focused on performance optimization and visual control. **Key Updates:** - New rendering profile: 40322544 @ 90FPS with 1/3 foveated rendering - Adjustable foveated rendering area for each camera - Enhanced control over mixed reality visual settings These technical improvements build on Somnium Space's existing VR1 headset features, which include edge-to-edge clarity, 135+ degree horizontal field of view, 110-degree vertical field of view, eye tracking, and hand tracking capabilities. The foveated rendering technique reduces computational load by rendering peripheral vision at lower resolution while maintaining high quality in the user's direct line of sight, enabling smoother performance at 90 frames per second. Learn more about [Somnium Space VR1](https://somniumspace.com)
Somnium Space Rolls Out Configuration Profiles and Mixed Reality Settings

Somnium Space has released a series of technical improvements to enhance user experience: **New Features** - Save and load configuration profiles for easier setup management - Dedicated Mixed Reality settings section for better control - Firmware update notifications to keep users informed **Bug Fixes** - Brightness slider now functions correctly These updates build on previous quality-of-life improvements, including fly controls for compact keyboards and refined UI elements. The changes aim to streamline the VR experience and provide users with more customization options. [Learn more about Somnium Space](https://somniumspace.com)
Somnium Space VR1 Enhances Eye Tracking with VRCFT 1.2 and SteamVR Integration

Somnium Space has upgraded its VR1 headset's eye tracking capabilities with several technical improvements. **Key Updates:** - VRCFT 1.2 support integration - Eye open/close detection functionality - Independent left and right eye movement tracking - Direct access through SteamVR API These enhancements build on the initial eye tracking support introduced in February 2026 via VRCFT. The updates allow for more precise avatar facial expressions and interactions within Somnium Space's persistent VR environment. The SteamVR API integration means developers can now access eye tracking data more easily for creating immersive experiences. Users can expect more lifelike avatar animations as the system can now detect subtle eye movements and blink patterns independently for each eye. The improvements are available now for VR1 headset owners in Somnium Space's blockchain-based virtual world.
Somnium Space Releases Core System Updates Across VR Platforms

Somnium Space has deployed version 3.0.1 updates across its core infrastructure: - **Somnium Service 3.0.1** - Core platform upgrade - **OpenXR Runtime 1.3.0** - Cross-platform VR standard implementation - **SteamVR Driver 3.7.0** - Steam integration layer These technical updates follow a previous release that included performance improvements, visual enhancements, and mixed reality features. The updates maintain compatibility across Somnium Space's blockchain-based virtual world platform, which supports land ownership, object importing, and cross-platform experiences. The releases represent routine maintenance of the technical stack powering the persistent VR environment.