Chain Reaction v0.13.0 introduces quality-of-life improvements focused on player retention and visual feedback.
Key additions:
- New knife/sword weapon model
- Players can return to the same lobby after matches
- Glass shattering effects for bullet, grenade, and hatchet impacts
- Enhanced Photon Rifle audio and UI animations for charging/overheating
- Ammo pickup counter animations
- Flashing mic indicator for local player
Notable changes:
- Utility slots reset to default on respawn
- Improved weapon and health pack spawn points in Moon Base
- Gun Progression rebalanced: Graviton Longshot moved near end, Pump Action Shotgun now first weapon
Fixes include:
- Lobby connection stability
- Voice mute setting consistency
- Knife animation desync in spectator mode
- Grenade throw interrupting shooting
The update continues the game's steady refinement of its Team Deathmatch mode and competitive mechanics.
Download for Windows, Mac, and Linux desktops here: github.com/Chain-Games/chโฆ
Team Deathmatch has been the heartbeat of competitive FPS gaming for decades. -CoD -Halo -Battlefield -CS Every great FPS moment you remember probably happened in TDM. Chain Reaction just joined that conversation ๐ซโ๏ธ๐ Beta open ๐ @ChainReactionCG #fps #gaming
๐ Chain Reaction โ Beta v0.6.13 is LIVE New weapon, big gameplay polish + more๐ ๐ซ Added Graviton Longshot Rifle โข Built for long-range precision. ๐ Lobby Lockdown โข Final 10s before match start now locks ready states. โข No joins. No unready spam. ๐บ Movement
๐จ Chain Reaction Hotfix โ v0.8.1 ๐จ We just pushed a rapid-response patch to keep the battlefield clean and lethal. ๐ฅ The Honey Grenade has been fixed and is now working exactly as intended. No more sticking to the end of the shotgun after throws. Smooth, deadly, and back to
๐ Chain Reaction Beta v0.9.0 is LIVE ๐ฅ Major gameplay polish, new weapon + combat upgrades: ๐ฅ๏ธ New Match Creation & Multiplayer UI ๐ช Hatchet now default inventory item ๐ช Tier-based token drop behavior ๐ฎ Mouse wheel weapon switching โ ๏ธ Leave Match confirmation Upgrades: ๐ฏ
๐จ Chain Reaction v0.13.0 is LIVE ๐จ This isnโt just an updateโฆ itโs a full gameplay upgrade youโre going to feel instantly ๐ โจAdded ๐ช New knife/sword weapon model ๐ Return to same lobby after match w/ same players ๐ฅ Glass shattering effects after bullet, grenade, or
๐ฅ NEW WEAPON DROP: PUMP ACTION SHOTGUN ๐ฅ Close range just became a death sentence. The Pump Action Shotgun is raw power, zero mercy, all dominance. Built for players who donโt aim to woundโฆ they erase. ๐ฅ Devastating point-blank damage ๐ Classic pump reload intimidation ๐ฏ
The headline feature: Team Deathmatch is now live ๐ Two teams ๐ One battlefield ๐ช Real $CHAIN on the line ๐ค If you've ever played TDM in any FPS โ you already know what this means. Chain Reaction just became a completely different game. โ๏ธ
โ Chain Reaction v0.11 โ๏ธ Team Deathmatch ๐ซ Real FPS ๐ฐ Real $CHAIN. ๐ซก Beta is open. The battlefield is waiting. chainreaction.win
๐ Chain Reaction Beta v0.8.0 is LIVE ๐ด Another week. Another serious upgrade. v0.8.0 pushes gameplay polish, UI upgrades, and explosive new utility into the beta. ๐ฅ ๐ Added ๐ฏ Honey Grenade โข Sticky. Tactical. Brutal. โข A brand new grenade type enters the arena. โข
We have updated the Chain Reaction MacOS build to fix an issue with Mac clients being unable to join lobbies created by Windows players. If you're a MacOS user, please update to the latest client build on chainreaction.win or from our github repo. #KillToEarn
โก๏ธ NEW WEAPON DROP: GRAVITON LONGSHOT โก๏ธ Bend the battlefield to your will. The Graviton Longshot isnโt just a rifle. Itโs a physics-defying monster built for elite sharpshooters who want total map dominance. ๐ Gravitational impact rounds ๐ฏ Pinpoint extreme-range accuracy ๐ฅ
๐จ Chain Reaction v0.12.0 is LIVE ๐จ Team Deathmatch (TDM) just leveled up. This update hits gameplay, rewards, polish, and competitive flow all at once ๐ ๐ฅ TDM Upgrades โ๏ธ New win mechanics + token prize distribution ๐ฏ Player / Team identification clearer ๐ Brand new
๐ Chain Reaction โ Release v0.7.0 Another major update drops for Chain Reaction bringing new firepower, performance gains, UI polish, and critical gameplay fixes. This build focuses heavily on stability, map optimization, and combat feel improvements across the board. ๐
Chain Reaction just dropped its biggest beta update yet ๐ v0.11 is here โ and it changes everything about how this game plays ๐ซ๐งต
๐ Chain Reaction Beta v0.10.0 is LIVE ๐ฅ Big multiplayer upgrade + weapon updates: ๐ฅ๏ธ New Lobby UI with host controls ๐ Host migration (matches continue if host leaves) ๐ New weapon SFX for SMGs + sniper rifles Changes: ๐ฅ Plasma Scatter Gun โ XM77 Helios โจ New Helios
๐ Chain Reaction Beta v0.6.12 is live! MacOS users rejoice ๐ ๐ Changelog: ๐ Native MacOS support โก Massive FPS gains from reduced draw calls ๐ก Better lighting, shadows, and visuals ๐ Upgraded scoreboards & smoother UI ๐บ๏ธ Optimized Moonbase and Slums maps ๐ Fixed random
๐ฎ Chain Reaction v0.13.0 Launches with Major Gameplay Overhaul
Chain Reaction has released version 0.13.0, delivering significant gameplay improvements and fixes. **Key additions include:** - New knife/sword weapon model - Lobby persistence allowing players to return to the same match with familiar opponents - Glass shattering effects for bullet, grenade, and hatchet impacts - Enhanced Photon Rifle audio and UI animations - Ammo pickup counter animations - Visual microphone indicator for local players **Notable changes:** - Gun Progression rebalanced: Graviton Longshot moved near end, Pump Action Shotgun now first weapon - Utility slots reset to default on respawn - Improved weapon and health pack spawn points in Moon Base - Enhanced visuals for Moon Base and Slums maps **Critical fixes addressed:** - Connection issues when joining lobbies - Voice mute setting inconsistencies - Knife animation desync in spectator mode - Grenade throw causing shooting lock - Fire sound effects in Slums map The update focuses on tighter gameplay mechanics and improved player experience across all game modes.
Chain Reaction FPS Introduces Kill-to-Earn Gaming Model
**Chain Reaction** is positioning itself as a skill-based first-person shooter that prioritizes gameplay over blockchain mechanics. **Key Features:** - Competitive FPS with focus on gunplay and skill expression - Players earn rewards for each kill ("kill-to-earn" model) - Match-based reward system - Web3 integration runs in background without disrupting gameplay The team argues most Web3 games failed because they weren't compelling as standalone games. Their approach: build a legitimate FPS first, then layer blockchain rewards underneath rather than making crypto the primary focus.
Chain Reaction Open Beta v0.6.7 Now Available for Windows
Chain Games has released **Open Beta v0.6.7** of Chain Reaction for Windows users. **What's Available:** - Download link: [Chain Reaction v0.6.7](https://github.com/Chain-Games/chain-reaction/releases/tag/Open_Beta-v0.6.7) - Windows platform support - Open beta testing phase This release follows the previous v0.6.5-4 version, indicating ongoing development and improvements to the game. [Download the latest version](https://github.com/Chain-Games/chain-reaction/releases/tag/Open_Beta-v0.6.7) to participate in the open beta.
๐ฎ Chain Reaction Beta v0.6.7 Launches with Lighting Overhaul and Grenade System Revamp
Chain Reaction has released Beta v0.6.7, introducing several gameplay and visual improvements to the blockchain shooter. **Key Updates:** - New baked lighting system enhances visual quality - UI and HUD refinements across the interface - Scoreboard functionality improvements - Grenades moved from dedicated slot to quick switch mechanic The update follows the recent v0.6.5-4 release, which brought a major interface overhaul including kill streak badges, improved spectator mode, new health pack indicators, and enhanced audio effects. Players can download the update and provide feedback on bugs or gameplay balance. The game continues to operate on its Play 2 Earn model where players earn $CHAIN tokens through gameplay.