馃幃 Atherlabs Q1 Update

馃幃 What's Next for Sipher

By Sipherian Flash
Apr 6, 2026, 3:12 PM
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Sipher Odyssey completed its internal playtest on March 24.​ The team is addressing feedback in four key areas:

  • Combat feel and visual clarity
  • Difficulty and challenge tuning
  • Class differentiation and playstyle depth
  • Co-op pacing and synergy

UI/UX improvements are underway.​ Next playtest scheduled for April.​

Huli - Nine Tales of Vengeance shipped several systems this quarter:

  • QTE & Finisher systems
  • Fulu Counter & Domain Expansion
  • AGLS Environment Interaction & Chaos Destruction
  • Designer Tools

Boss polish is in progress (2 of 20+ complete).​ The game targets a 2027 launch following content completion in Q3 2026 and optimization through Q4 2026.​

Sources

Hey Sipher Community, here's some updates across Atherlabs' two active titles (Q1 2026) 馃敶 Sipher Odyssey, Steam/PC version Our internal playtest completed 24 March. Feedback is being actioned across four areas: combat feel and visual clarity, difficulty and challenge tuning,

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