Assassin's Creed Shadows has reached a significant milestone with 2 million players, setting new records for the franchise.
In parallel developments, KATA is developing a Japanese-themed Battle Royale game that aims to bring fresh perspectives to the genre. The project has been making steady progress, with recent builds entering testing phase.
- Latest build currently in testing
- Recording gameplay footage underway
- Community livestreams planned
- Focus on sword and spell combat mechanics
The development team is preparing to showcase the game through upcoming community livestreams, demonstrating their progress in creating a unique entry in the Battle Royale space.
馃敟 Huge congrats to @assassinscreed Shadows on hitting 2M players and breaking records! 馃幃 Meanwhile, $KATA is crafting an epic Japanese World Battle Royale game, inspired by fan-favorite titles but with its own unique twist. Stay tuned for the next big thing in gaming! 鈿旓笍
Assassin's Creed Shadows is finally out! Thank you for your continued love and support. We hope you have a great time with the game.鉂わ笍 #AssassinsCreedShadows
Katana Inu Completes Unreal Engine 5 Upgrade

Katana Inu has successfully completed its upgrade from Unreal Engine 4.27 to UE5, marking a significant visual enhancement for the game's lobby area. The transition, which began in September, delivers on its promised completion timeline of December 2024/January 2025. Key improvements: - Next-generation graphics implementation - Enhanced visual fidelity - Optimized performance The upgrade represents a major technical milestone while maintaining the game's core mission and gameplay focus. This development aligns with the project's roadmap announced in November 2024.
Katana Inu Releases Open Beta Gameplay Footage Ahead of June 30 Launch

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